Publicacions
Llenguatges, guies d'estil, eines i disseny a Internet." Temes de Disseny, no. 18 (2001): 126-132.
"
Diversos models d’interactivitat en el CD‐ROM 'Joan Miró'. El color dels somnis." Formats, no. 2 (1999).
"
Disseny interactiu, una especialitat central en la producció de sistemes interactius multimèdia." Treballs de comunicació. Societat Catalana de Comunicació, no. 8 (1997): 19-38.
"
Twelve senses a CD‐ROM devoted to Catalan Poetry." In International Symposium on Electronic Arts Conference, ISEA'96. Roterdam, 1996.
"
Learning about Palaentology Through Interactive Games." In Museums at Play. Games, Interactin and Learning, edited by Katy Beale. Edinburgh: MuseumsEtc, 2011.
"
Coupling digital and physical worlds in an AR magic show performance: Lessons learned." In 2009 IEEE International Symposium on Mixed and Augmented Reality 2009 - Arts, Media and Humanities2009, 25-28. Orlando, FL, USA: IEEE, 2009.
"
Set reformulacions per a una dramatúrgia interactiva." In iEnter: About Audiovisual Interactive Entertainment, Barcelona. Grup de Recerca en Imatge, So i Síntesi (GRISS), 2008.
"
Exploring the boundaries of augmented reality in a magic show performance." In International ConferenceProceedings of the International Conference on Advances in Computer Enterntainment Technology - ACE '09, 441. Athens, GreeceNew York, New York, USA: ACM Press, 2009.
"
Avui investigues tu! La proposta experiencial del nou Museu de l’Institut Català de Paleontologia." Mnemòsine : revista catalana de museologia 6 (2011).
"
Fenomenología del tiempo en la representación visual interactiva." Yearbook Hipertext.net (2010).
"
El videodisc interactiu. Barcelona: Altafulla, 1989.
Creating black boxes: Emergence in Interactive Art In ISEA2011. 17th International Symposium on Electronic Art.. Istanbul, 2011.
Playing with Pixels." In Impresión expandida / Expanded print, edited by Eloi Puig, Alicia Vela and Antonia Vilà. Universitat de Barcelona, Ministerio de Ciencia e Innovación y Fondo Europeo de Desarrollo Regional, 2011.
"
A novel approach to interactive playgrounds: the interactive slide project In 8th international Conference on interaction Design and Children. Como (Italy): ACM, 2009.
Interactive slide: an interactive playground to promote physical activity and socialization of children In CHI’09. 27th international Conference Extended Abstracts on Human Factors in Computing Systems. Boston (MA): ACM, 2009.
Fuzzy time and dislocated space in interactive media." In International Workshop Time and its Images. . Barcelona: Universitat Pompeu Fabra (Not yet published), 2013.
"
Difusión cultural y comunicación audiovisual interactiva." Temes de Disseny, no. 18 (2001): 170-204.
"
Integració de mitjans en el discurs interactiu: el cas de la difusió cultural." Quaderns del CAC, no. 31-32 (2009): 43-53.
"
Interactive discourse in cultural dissemination: Innovation and electronic readers." Hipertext.net, no. 8 (2010).
"
Els sistemes interactius multimèdia com a suport d'exhibició i aproximació en les arts plàstiques." Digithum, no. 1 (1998).
"
MEDIATE: An interactive multisensory environment for children with severe autism and no verbal communication." In Third International Workshop on Virtual Rehabilitation (IWVR'04). Lausanne, Switzerland, 2004.
"
Contributions of the interactive decoupage to reading and analyzing interactive audiovisual works in cybermedia." Hipertext.net [online] 12 (2014). Abstract
"
Snow Fall y A Short History of the Highrise: dos modelos de comunicación audiovisual interactiva del New York Times." In XX Congreso Internacional de la Sociedad Española de Periodística. Barcelona, 2014. Abstract
"